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Forza Horizon 4 - Fortune Island DLC - Cracked Tarmac & Potholes

Forza horizon's first DLC just released and I was lucky enough to still be at Playground when pre-production on this started.

During pre-production we where tasked with creating a new very rough tarmac road type, and I was responsible for creating the cracked tarmac texture, and pothole decals.

Both pothole decals where done entirely in substance designer, and allowed for a lot of flexibility while generated, and could switch between fixed/broken potholes.

Shoutout to Lee Gregory, Adam Tinning and Ole Groenbaek for their work on the DLC, as stated I was only there during the very early stages of the DLC, you guys did a great job finishing up.

It goes without saying that everything shown is a huge team effort.